Patch 1.1


Hey Everyone, 

Just releasing a small update while I'm on this holiday.  I still need to add some more props and variety to the level generator as well as the harder enemy types I had planned so there's actually a challenge as the game progresses but this update should fix the issues I introduced when I rushed in level generation yesterday.

Improvements 

  • Added Flamer enemy that spawns on later levels, it's probably OP/buggy haven't tested it much 

Fixes

  • Fixed next level/return to menu UI not working correctly
  • Fixed next level making you shoot a seed straight away after load
  • Fixed UI in options not loading up defaults correctly

Files

deadLeaves_14_11_20.zip 24 MB
Nov 14, 2020

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